— thesis № 01 / iii
not learned, used.
software should not be learned. it should be used.
no manual, no tour, no onboarding curve. if a control needs explaining, the control is wrong — intent should map directly to action, the first time.
— thesis № 02 / iii
weightless software.
software is not the meaning. it is the bridge.
an interface exists to carry you from wanting to done, without announcing itself along the way. what you should remember afterwards is the work — not the software that carried it.
— thesis № 03 / iii
built in the right order.
structure before ornament.
the system is designed first — what it must say and do, in what order. nothing is decorated after: ornament cannot repair a wrong structure, only hide it.